History of Agartha

History of Agartha


The Great Ages of Agartha

There have been three great ages on the mote of Agartha, each prophesied by the Dragon Priests and each named for its triumph and its terror. It is said that the this year was the final year of the third era, and the fourth Age, the Age of Monsters, has just begun.

The Age of Dreams & Legends
The Age of Blood & Toil
The Age of Gold & Empires
The Age of Monsters

The Age of Dreams & Legends
The Age of Dreams and Legends belonged to the Eladrin and Dragons. The Dragons ruled over the other mortal races as gods, enthroned in palaces of light, alone gifted with the power to shape the world through their will. The other races were as slaves to them, children unable to make their mark upon the flesh of the world. Then came the Eladrin, who spoke the first language and bound the power of Will into the Word, creating magic. The Dragons feared the constraint of the Will into Word and sought to murder their slaves, but the Eladrin had divided the Will into schools and spells and fought the raw power of the Dragons with skill, technique, and art. The Dragons were dethroned as false gods, and forced from their palaces of light. They grew serpent-like and fought one another. Unable to reconcile themselves against the division of their Will, they splint into several breeds and creeds, never to be reunited. The Eladrin meanwhile turned to dreams and to stories of their glorious deeds, but they turned away from the material world and its demands, entranced by their own beauty and power the elves once mighty empire of magic rotted away, unattended to by its gardeners who sought only to gaze upon themselves.

The Age of Blood & Toil
As the Eladrin wasted away, other races began to know themselves, know the will and learn the word. The Humans, The Gnomes and The Halflings came to know themselves, but this Age was not theirs. For the Orimur and The Dwemer knew themselves and saw the wasting of the Eladrin and the tragic beauty of their magic. Unable to bear such terrible awe each race turned itself and it’s will into a reflection. The Orimur sought to see the world in bloodshed, in conquest, honor and glory, and set about creating a mighty and noble empire founded upon the test of ones mettle and sharpness of ones will. The Dwemer sought to see the world in riches, in craftsmanship and gain, and set about to create cities of immortal art and skill, founded upon devotion and tireless obsession. The Orimur carved out the greatest empire Agartha has or ever will see, while the Dwemer dug mines so deep into the earth, discovering ever more precious stones and metals.

It was then the world whispered back to the Willed. The elves heard the whisper in the depths of passion and discovered sadism and cruelty masked under play and art. The Orimur heard the whisper in the throws of battle and discovered raw destruction and void in the creative powers of violence. The Dwemer heard the whisper deep in their mines as craftsmanship and industry revealed themselves as envy and greed. The Three races were divided and fought amongst themselves for the definition of the truth of their Will. The Eladril were divided and became Elves and Drow, the Dwemer were divided and became Dwarves and Duergar. the Orimur alone were able to reconcile themselves, but paid their own terrible price and became the Orcs, a people forever forced to wrestle\their hearts.


A terrible war was raged above and beneath the surface. It seemed the Drow and Duergar would defeat the Elves and Dwarves, but a treaty was sworn between those races who would use their will for good to fight back against the excess of their will. Elves, Dwarves and Orcs sought to defeat the powers who pooled in the dark places of Agartha and banded together as the Alliance of Sovereigns. This alone held back the tide of whispers and drove the dark races into the deepest of the dwarven mines, which they would claim, never to be completely eliminated.

Unity was never in the nature of the Will, and at the failed Treaty of High Sun the Alliance of Sovereigns became the War of Sovereigns, in the end nothing was left of the three great races but smoldering ruins.

The Age of Gold and Empires
Finally came the Age of Man, those whose Will matched the nature of the Will, whose Will was in itself divided. They rose in two great empires of opposing ideals of the greater good. To the North was the Dragon Empire, which emerged from the mists of history full formed, its samurai, magi and consulars sailing from it’s island capital out into the world and spreading the law of the semi-divine Eternal Emperor. To the South, born of terror and bloodshed came the High Senate and the Republic. Born in the ideals of equality, brotherhood and individual freedom, its knights, sorcerers and revolutionaries sought to enlighten and empower the peoples of the world. Both empires flourished and trade became a way of life. Gold and Jewels flowed through the hands of rich and poor alike and a golden age the likes of which the world had never seen sprouted from history triumphantly. The golden age reached its apex in the Summer of Immaculate Plenty, when the emperor was said to personally meet with the Senate to sign into Law the unspoken treaty of eternal peace. Something went horrifically wrong.

No historian agrees as to the exact events, each unable to avoid taking sides in the ensuing war… but a war there was, the likes of which have never been seen on Agatha, even in ages past. The Emperors sons all went to the front lines, eager to prove their devotion, as did the speakers of the High Senate, a glorious war it was said to be, told to end in a year and usher in a new era of peace. A year of slaughter followed, culminating in the Winter of Murdered Children. At its end the leadership of the High Senate lay dead to a man and the Emperors entire line of heirs were butchered by arrow, blade and magic. It was in the destiny of the Dragon Empire to find victory in this bitterest of defeats, and eventually the Dragon Empire claimed the High Senate for his own, and planned to name himself Emperor of Man. Yet peace did not follow, only ever spiraling engagements with less and less satisfaction or glory. With no heirs to the throne, elements within the Dragon Empire sought to overthrow the Dragon Emperor, and his majesties once vast armies were forced homeward to defend their lord. Brother fought brother, father fought son, and factions ruled with iron fists where once two empires governed. The Emperor survived the uprising, but his Empire did not. Like a slow malaise, the reach of the Dragon Empire dwindled until it could only a handful of provinces.


Thus began the Autumn of Forgotten Kings, which has stretched on for over two hundred years. The collapse of every major power is a rule, the darkness of the wilds and of monsters The Age of Gold and Empires draws to a close, and the destiny of man, once gleaming, dwindles as the fires of aspiration in the hearts of great men and women.

As the darkness of the world closes in, the whispering of the world returns, and the Age of Monsters begins.

Chronology of Major Events

The Age of Dreams & Legends
The Creation of Agartha
The Rule of Light & Dragons
Rise of the Eladrin
Creation of Magic
War of Dreams & Legends
Dethroning of the False Gods (Dragons)
Separation of the Dragon Flights
Withering of the Eladrin Empire

The Age of Blood & Toil
Rise of the Orimer and Dwemer
The Whispering of the World
Corruption of the Mortal Races
War of Blood & Toil
Creation of the Sovereign Alliance
Retreat of the Corrupted Races into the Underdark
The failed Treaty of High Sun
War of Sovereigns
Collapse of Orcish, Elvish and Dwarven Empires

The Age of Gold & Empires
Golden Era of the Dragon Empire in the North
Rise and Prosperity of the High Senate in the South
The Summer of Immaculate Plenty
The War of Gold & Empires
The Winter of Murdered Children
Collapse of the High Senate
The Imperial Civil War
Slow withering of the Dragon Empire
The Autumn of Forgotten Kings

History of Agartha

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